Canis Mesa Grande (Merryweather) by Thundersmacker

Rock Crusher

Info:

This is a remake of my old Merryweather Mesa conversion from six years ago.

The model is now based on the updated Mesa Grande from Thunder V Pack 1 with the parts from the actual Merryweather Mesa from GTA V.

Most of the changes I made from the original model have been retained, like the aftermarket shocks and more realistic stance.

Just like the original model, it has proper LOD's.


Credits:
 
Original model by Rockstar Games.

Converted to GTA IV and edited by Thundersmacker.

Wheels from the Blaster XL from Flatout: Ultimate Carnage by Bugbear

Other car parts and etc. from GTA IV and GTA V cars by Rockstar Games.


Notes:

You can replace any 4-door vehicle with the Merryweather Mesa. Though it would be recommended to add it rather than replace another car.

Bugs:

None that I know of currently.


Installation Data:

Data Lines: Use these or you will be punished with glitches!

vehicles.ide ( This car is not intended to spawn in traffic. So you'll need a Trainer to spawn it, use the "Option Spawn Point" file. )

mesa3, 	mesa3,	 	car,	MESA3,		PATRIOT,		VEH@VAN,	VEH@VAN_FO2_FO2,	1,	0,		0.2394,	0.2394,		0,	2,	1.0	,2,	ext_sunroof+ext_strong+ext_all+noboot

handling.dat  ( New handling for this version, I tried to make it better at rock crawling so the suspension is now softer and has more body roll )

MESA3	     4200.0  0.9   85	0.0 0.17 -0.29 		0.4  4  0.153 1.0 150.0	0.18 0.600 0.35 35.0		1.20 1.00 17.0 0.18 0.4828                            1.4  0.90 0.90 0.18 -0.20 0.00 0.50  		0.5 0.3 0.5 0.5 	0.0  50000                 220010		0				0

carcols.dat  ( put this in the Car4 section ) color 1 is the main body, color 2 is the rollcage color, and color 4 is the wheel color. Only spawns in black.

mesa3,	0,0,0,0,

VehOff.csv lines  ( add these if you added the vehicle )

VEHICLE mesa3 FIELD BOOT_OPEN POS -0.000801 -1.491062 0.395487 ANGLES 0.251370 -0.000667 -3.133432 FOV 55.000000
VEHICLE mesa3 FIELD BONNET_FWD POS -0.001968 1.258936 1.061401 ANGLES -0.000000 0.000000 -0.000000 FOV 55.000000
VEHICLE mesa3 FIELD BONNET_BWD POS -0.002930 -2.747058 0.929669 ANGLES -0.000120 0.000000 3.141541 FOV 55.000000
VEHICLE mesa3 FIELD CINEY_WHEEL POS -1.196449 -0.180016 -0.203613 ANGLES -0.048883 -0.000026 -0.013675 FOV 55.000000
VEHICLE mesa3 FIELD CINEY_UNDER POS -0.003941 -0.111085 -0.458740 ANGLES -0.000151 -0.000024 -0.000005 FOV 55.000000
VEHICLE mesa3 FIELD CINEY_MISC_1 POS 1.583172 -5.772737 1.142280 ANGLES -0.164301 -0.167322 0.113018 FOV 45.000000
VEHICLE mesa3 FIELD CINEY_MISC_2 POS -1.180932 -0.146745 1.057617 ANGLES -0.231292 0.276746 -0.561214 FOV 55.000000
VEHICLE mesa3 FIELD JACKED POS 0.040814 0.677206 0.536499 ANGLES 0.228786 0.000127 2.001151 FOV 55.000000
VEHICLE mesa3 FIELD BUSTED POS -0.589830 1.001343 0.881714 ANGLES -0.041334 0.000000 2.637026 FOV 55.000000
VEHICLE mesa3 FIELD CARPHONE POS -0.511005 1.157715 0.953369 ANGLES -0.000000 0.000000 -0.000000 FOV 55.000000
VEHICLE mesa3 FIELD BONNET_L POS -0.587790 0.563599 1.000000 ANGLES 0.002122 -0.000000 1.567852 FOV 55.000000
VEHICLE mesa3 FIELD BONNET_R POS 0.586107 0.564400 1.002319 ANGLES 0.002467 -0.000226 -1.569307 FOV 55.000000
VEHICLE mesa3 FIELD CINEY_WHEEL_2 POS 1.445452 -2.185425 0.088867 ANGLES -0.005970 0.208207 0.166675 FOV 55.000000
VEHICLE mesa3 FIELD CINEY_BACK POS -1.211378 0.941650 0.922241 ANGLES -0.205966 0.163625 -3.019295 FOV 55.000000
VEHICLE mesa3 FIELD BUMPER POS 0.000000 2.299194 -0.213013 ANGLES -0.000000 0.000000 -0.000000 FOV 55.000000
VEHICLE mesa3 FIELD AIM_FR POS 0.003785 -0.245383 1.492331 ANGLES -1.562206 -0.002711 -0.002711 FOV 55.000000
VEHICLE mesa3 FIELD CINEY_FAR_1 POS -1.899985 -3.766393 0.505493 ANGLES -0.096885 -0.210082 -0.485084 FOV 55.000000
VEHICLE mesa3 FIELD CINEY_FAR_2 POS 1.844413 -5.290057 1.933350 ANGLES -0.292885 0.174331 0.058549 FOV 55.000000
VEHICLE mesa3 FIELD CINEY_FAR_3 POS 1.907560 3.203289 -0.345767 ANGLES 0.208353 -0.265760 2.533091 FOV 74.300003
VEHICLE mesa3 FIELD CINEY_FAR_4 POS -1.262114 3.245777 1.402344 ANGLES -0.485132 0.237833 -2.856915 FOV 55.000000

addedVehicleAudioSettings.ini

custom vehicle audio for use with Fastman92 limit adjuster audio loader

[mesa3]
structType = 0
field_1 = 41328
flags = 0xAA628 
floatAsInt_A = -13.0
floatAsInt_E = -1.0
engineLowSound = VEHICLES_ENGINE_RESIDENT_MUSCLE_CAR_4_ENGINE_LOW
engineHighSound = VEHICLES_ENGINE_RESIDENT_MUSCLE_CAR_4_ENGINE_HIGH
exhaustLowSound = VEHICLES_ENGINE_RESIDENT_MUSCLE_CAR_4_EXHAUST_LOW
exhaustHighSound = VEHICLES_ENGINE_RESIDENT_MUSCLE_CAR_4_EXHAUST_HIGH
revsOffSound = VEHICLES_ENGINE_RESIDENT_MUSCLE_CAR_4_REVS_OFF
field_26 = 580.0
field_2A = 450.0
floatAsInt_2E = -1.56
floatAsInt_32 = 1.04
field_36 = 4000.0
field_3A = 8000.0
floatAsInt_3E = -2.25
floatAsInt_42 = 0.35
field_46 = 400.0
field_4A = 100.0
floatAsInt_4E = 0.0
floatAsInt_52 = 4.0
field_56 = 220.0
field_5A = 50.0
floatAsInt_5E = 4.0
floatAsInt_62 = 4.0
floatAsInt_66 = 0.0
field_6A = 50.0
field_6E = 50.0
floatAsInt_72 = 0.0
floatAsInt_76 = -12.0
engineWaveShape = ENGINE_WAVE_SHAPE
floatAsInt_7E = 0.0
exhaustWaveShape = EXHAUST_WAVE_SHAPE
floatAsInt_86 = 0.0
floatAsInt_multiplier1200_8A = -0.433333
floatAsInt_multiplier1200_8E = 0.83917
engineIdleLoopSound = VEHICLES_ENGINE_RESIDENT_MUSCLE_CAR_4_ENG_IDLE_LOOP
exhaustIdleLoopSound = VEHICLES_ENGINE_RESIDENT_MUSCLE_CAR_4_EX_IDLE_LOOP
floatAsInt_multiplier1200_9A = 0.0
floatAsInt_multiplier1200_9E = 0.333333
transmissionSound = VEHICLES_TRANSMISSION_1
floatAsInt_A6 = -8.0
floatAsInt_AA = 4.0
sound_AE = VEHICLES_ENGINE_RESIDENT_NULL_LOOP
floatAsInt_B2 = 0.0
floatAsInt_B6 = 0.0
exhaustPopSound = NULL_SOUND
airIntakeSound = TURBO_3_WRAP
floatAsInt_multiplier1200_C2 = -0.5
floatAsInt_multiplier1200_C6 = 0.666667
dumpValveSound = NULL_SOUND
startSound = STREAMED_VEHICLES_MUSCLE_CAR_4_MUSCLE_CAR_4_START_DIST
hornSound = SCHAFTER_MULTI_HORN
openSound = VEHICLES_EXTRAS_SUV_OPEN
closeSound = SUV_DOOR_CLOSE_RND
trunkOpenSound = VEHICLES_EXTRAS_LUX_SUV_TRUNK_OPEN
trunkCloseSound = VEHICLES_EXTRAS_LUX_SUV_TRUNK_CLOSE
field_E6 = 0.5
suspensionUpSound = SUSPENSION_UP
suspensionDownSound = SUSPENSION_UP
field_F2 = 0.4
field_F6 = 1.0
policeScannerManufacturerSound = NULL_SOUND
policeScannerModelSound = NULL_SOUND
policeScannerVehicleCategorySound = POLICE_SCANNER_VEHICLE_CATEGORY_SUV
gearTransmissionSound = VEHICLES_ENGINE_RESIDENT_GEAR_TRANSMISSION
floatAsInt_multiplier1200_10A = 0.333333
floatAsInt_multiplier1200_10E = 1.5
floatAsInt_multiplier1200_112 = 0.833333
floatAsInt_116 = 0.0
field_11A = 25
floatAsInt_11E = 0.0
floatAsInt_122 = 3.0
floatAsInt_126 = 2.0
jumpLandSound = VEHICLE_JUMP_LAND
field_12E = 31
field_132 = 36
ignitionSound = IGNITION
engineShutDownSound = VEHICLES_ENGINE_RESIDENT_SHUT_DOWN_1
field_13E = 0
field_13F = 0
field_140 = 1
field_141 = 9
indicatorVehicleOn = VEHICLES_EXTRAS_INDICATOR_VAN_ON
indicatorVehicleOff = VEHICLES_EXTRAS_INDICATOR_VAN_OFF
engineCoolingFan = NULL_SOUND
handbrakeSound_14E = NULL_SOUND
sound_152 = NULL_SOUND
sound_156 = NULL_SOUND
handbrakeSound_15A = VEHICLES_EXTRAS_V_ENGINE_HANDBRAKE
field_15E = 0
field_15F = 0
field_160 = 1